/*
 * File:   Ground.h
 * Author: Elevator
 *
 * Created on 27 Март 2013 г., 1:07
 */

#ifndef GROUND_H
#define GROUND_H

#include <string>
#include "Physics/Physics.h"
#include "Logic/IEntity.h"

class Ground : public IEntity
{
public:
	Ground( std::string id, float width );
	virtual ~Ground( );

	virtual std::string GetId( ) const;
	virtual void Draw( ) const;
	virtual void Update( float dt );

private:
	physics::IBody* _body;
	std::string _id;
};

#endif	/* GROUND_H */

